The party leave the merchant quarter, carrying with them all the loot they can scavenge off the dwarves and the body of Luka – who had been knocked out by his own magic. Traven picks up the extra stuff nobody wants (like the crossbows) and everyone heads off for the inn. Inside Dobluth finds that his children have been naughty and, finding those responsible, threatens to maim them. Also inside is Rayne, who appears to be clotheless apart from a cloak – quickly snatched by Shamira as she saw loot. Traven gave Rayne some clothes and weapons as well as giving Shirl 35g in order to free her. The ill ranger, Tavic, wakes up and walks downstairs (past Shamira with a child on her back). The party discusses the options of whether to go after Rayne’s capturers or to hit the Merchants whilst they are down. Having decided to try both in one night the party leaves the tavern and walks towards a pair of guards. Shamira decides it would be fun to run up to the watchmen and become a wolf, whilst others slink off into an alleyway. The fight goes badly until Shamira throws one of the pair into the river and he cannot swim back. Trying very desperately to be a help, Traven runs to the remaining Gith and tells him to do his duty (Traven thought the guards knew that they were on his side). The Gith grabs his sword and attacks. Dobluth, a bit annoyed at Traven, teleports him into the river (real funny man). Marlak does some serious damage to a Gith. Traven tries to jet himself out of the water, yet this does not work but he manages to swim to the edge.
- 2 lvl 12 (?) githyanki soldiers – one injured and another uninjured (1500xp if beaten) – ends up as one beaten another surrendered – 750xp
- brooch of no regrets – with shamira (traded with Rayne)
- 35gp given to Shirl (freedom bought)
- Rayne loses all items (now owns a hand crossbow, 12 bolts, a hand axe and leather armour giving 1+ to AC)